I don't much care for it. At least the perks. Specifically the "free bump to 80" perk. I guess I can deal with the mount. I don't know. Maybe this is a fail subject to begin with. I mean, I'm not really playing WoW. The only sort of logging in I did was to update my apparently WoW-specific credit card information (even though my Battle.net preferred method is charging to a different card... the old one had expired. Stupid that I have to change it in two places, but that's another tale).
It's sad to say I'm not playing WoW. Does that make me a bad blogger? This is, theoretically, a WoW blog. I've consciously chosen to simply blog about other games here because I'm too lazy to set up a new blog. Plus, I'm not giving up on WoW. I have the Annual Pass. I will be back for MoP. I'll likely be dabbling in Diablo with the rest of you. There is no towel throwing going on here.
I'm just not raiding and BG's have lost my interest. Maybe I've just been on the treadmill too long. I know I'm not the only veteran player that wasn't completely happy with how Cataclysm turned out. But if they released more content tomorrow, I'd definitely jump back in. I don't really see my current hiatus as a hiatus as much as there simply isn't anything for me to do. Emphasis on "me." I'm not saying others can't find joy... just to be clear.
Anyway, I guess what I'm getting at is that I'm a bit predisposed to feel negative toward the Rez Scroll. Here's the thing: there had to be meetings, and thought, and work hours, and what-have-you that went into this package. There are some aspects that are great. Namely the free play time. That's a great idea. My question is: is this really the most effective way to entice lapsed players back?
It does nothing for me. Though, I'm paying anyway, so I'm not really the target. Still, what has pushed me away from the game is a distinct lack of content. It doesn't help that I'm having a blast in Star Wars, but really, in WoW, if you're not raiding or PvP'ing, there wasn't a lot of content. I think they sacrificed some of the side content that was available in previous expansions in the hopes of pushing raid content out more quickly.
Let me expand on "content" too. Obviously, we could point to solo quests and smaller dungeons. Blizz was pretty hit or miss on these additions. But I'm also talking about the improvements to individual classes, the traditional tweaking that goes on. As an Affliction Warlock, there has been absolutely nothing to talk about of note for almost a year now. You could argue that no news is good news, that we are in a good place. You could say that tweaks are only made when things are "bad."
I don't disagree. I really don't have a lot of complaints. It's just that, lack of complaints, lack of changes, makes for lack of blogging. Makes for lack of challenge. Lack of interest. Tweaks, love 'em or hate 'em, are interesting. You know what's not so interesting? Old content rehashed. Once you get passed "what's different," there's just not a whole lot to say.
My whole point here is that I question the efficacy of the Rez Scroll. Wouldn't it be better to improve the game, make it more interesting, than try to re-interest people with outside things, with cheap candies? Again, I'm not the target, having been through most of the current content (except the very end of raiding). But, if they don't get their heads on straight by the time MoP roles around, I could very well be the next target.
Connected Realms Game Play Idea
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