Zul'Gurub
- High Priest Venoxis (Snake) - Troll: Poison maze. Run apart to break Toxic Link. Interrupt Whispers. Snake: Don't stand in poison. No one (including tank) stand in front of boss during Breath of Hethiss. Stage: Run away from poison beams. Repeat until dead.
- Bloodlord Mandokir (Raptor) - Random Decapitate WILL kill you. Spirits will rez you. Everyone move away from Devastating Slam (frontal cone). After dismount, slow/stun and kill the raptor (and again as needed). Enrage at 20%.
- Edge of Madness (1) - 1 of 4 random bosses will spawn. Wushoolay: Run away from Lightning Rod. After charge, run away (15 yds). Move out of lightning clouds.
- Edge of Madness (2) - Renataki: 75%/25%, 100k Ambush on random player. 50%, run away from Thousand Blades. Enrage at 30%. Hazza'rah: Kite and kill adds. Gri'lek: Kite during fixate. Avoid Tremor and dispel Roots.
- High Priestess Kilnara (Panther) - Interrupt Tears of Blood. Can also interrupt Shadowbolt. Try to dodge the purple wave. Kill the panther packs 1 at a time before the boss hits 50%. Below 50%, run out of cave-ins. Boss gets stacking damage buff.
- Zanzil (Cauldrons) - Don't stand in fire. Interrupt some Shadowbolts. Zombies (red): use fire cauldron, and AOE them down. Berserkers (blue): use frost cauldron, and kite it (fixate). Graveyard Gas (green): use toxin cauldron.
- Jin'do the Godbreaker - Phase 1: Keep Jin'do out of deadzone. Group step into it when he casts Shadows of Hakkar. Phase 2: Move away from void crashes. Kill adds as needed. Kill chains. Group up on a chain and tank pulls troll away. Body Slam makes chain attackable
Updated with Edge of Madness bosses.
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