I took a screenshot of what I did with my spec, then promptly forgot I did it. It's strange in that I find myself echoing the sentiment I've seen expressed elsewhere. Namely, the choices don't really matter... but they do. They do but they don't. It's hard to explain.
Since you only have 5 choices these days, I suppose a list will suffice. Shiny pictures are more interesting, to be sure, but I forgot mine at home. Also, the felhunter ate. He was pissed when I summoned a big eyeball in his place. Here's what I did, with some thoughts:
- Harvest Life - Because AoE is cool. I may not use this in PvE, and end up switching. Not sure yet. Just couldn't resist the shiny.
- Shadowfury - I've always wanted a stun on my aff'lock. I've gotten used to not having Howl of Terror, so I don't really feel like I'm giving anything up.
- Soul Link - I want to share my misery with my pet, not take it all out on him. Some misery keeps me on my toes.
- Burning Rush - Because it's fun and feels Warlocky.
- Grimoire of Supremecy - This is the only that gives you the big floating eyeball pet, right? If I plan to use my demon, it made sense to buff it. It might be statistically wrong.
That's all. I'm not sure how much these choices matter yet, but it's what I'm starting with.
I glyphed, too. Just did it with what I had. There may be some new glyphs I need to get. I think I ended up like this:
- Major: Soul Swap - I like swapping dots, so I kept this one.
- Major: Life Tap - I was curious to see how this works. Haven't really tried it yet.
- Major: Siphon Life - Gotta have the self heal component, or it's just not Warlocky.
- Minor: Verdant Spheres - Green balls > Purple Shards. Plus I like vampires.
- Minor: Soulwell - Green glowing? What's not to like (well maybe a useful effect, but w/e)
- Minor: Eye of Kilrogg - Coolest change ever! More on this in a second.
Okay, I did most of this from memory (and can't check resources sites at work), so forgive me if I wrote something dumb. It's probably a mistake. Comment and I'll fix it when I get a chance. Also, at some point I'll make a proper guide (updating the old ones), but it'll probably be old hat by then. I always do the guides for myself (that is, I like having things to refer to, and typing it out helps me learn it). If you find your awesomeness elsewhere, I'm not offended. I realize slow blogger is slow.
I wanted to highlight the Eye of Kilrogg change today because it just may be the coolest change ever. In my super in depth skimming, I did not see this change pointed out very clearly. Maybe others have missed it like I did. It's also not all that useful for damage... but oh, the possibilities.
The change is the very last sentence of the tooltip. It lets you know that you can now use your Eye of Kilrogg to drop your demonic circle. I felt the urge to immediately test this. My character was standing next to one of the castle turrets in Stormwind. I summoned the eye (which can fly, thanks to the glyph), and sent it up on the level above. Then I dropped my circle, returned to my body, and ZAP... ported up to the turret.
There have got to be like a bajillion ways to take advantage of this new (admittedly minor) change. If nothing else, it's going to be fun to play around with. Now, I know, it has limitations, so you probably won't be able to actually do anything that "matters," but the concept of sending my eye into a bedroom in an inn, standing on the other side, and then porting through the felling wall... that appeals to me.
Sure, I could have just walked around. But it's the principle of the thing! I'm sure cleverer folks than I will come up with some completely awesome uses. We'll see. I just thought it was worth pointing out.
(Side note - I really would like to use this to sneak up on someone. "Oh, look, there's an eye--BAM Warlock. Oh noes!" /cackle. I probably need to macro so that I teleport away. /strokeschin.)