Friday, February 22, 2013

Token Friday Post

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You know it's been a rough week of work when you're only now thinking about squeezing in a post on Friday afternoon, while everyone else is winding down. I didn't get much gaming in, either. I've been a bit sick, so instead of playing late, I did the mature thing and went to bed early.

Maturity is overrated sometimes.

What little gaming time I have had has been spent on League of Legends. (Have had has... ugh. My sentence structure is even lazy today.) I'm still avoiding WoW, anxiously awaiting 5.2. The major thing LoL has going for it right now is that I can get on and take part in a forcefully finite task in just about an hour. There is an expected (and, thus, plan-able) timeframe. I logon to WoW right now and it's ZOMG CAN DO ALL THE THINGS still.

The new patch will ultimately allow a casual like me to make fewer choices. Logon. Run a heroic. Work on dat rep. Heroics generally time in at about an hour as well, so it adheres to the plan-able idea. I could also likely do LFR, though it generally takes longer. I'm mostly tired of dailies. They're okay, but just not engaging enough for one of my precious gaming hours. Dailies are more like something I don't mind doing when I have a movie on at the same time. Or a sporting event.

Also, there's the fact that I can't really buy much to help me until I top off some reps. So running more active stuff just brings me closer to capping points that I can't even spend. I just hope I can gear myself adequately enough to experience all of the content. That's really my goal at this point in time. I'm not raiding regularly, and I don't think I'd be able to put in the time to be a good raider. Checking things out via LFR is just fine by me.

It also means that my only encouragement to grind for gear dies as soon as I've cleared the available LFR content. Why farm when your only aspirations are to unlock the next queue tier? I'm not topping any meters anytime soon (though I hold my own, I'm proud to say).

Anyway, I threw a little ACIII in for good measure, but mostly slept a lot this week. I guess you'll have that. Hopefully I'll have more to say about 5.2...


Tuesday, February 12, 2013

Not Gaming: AMOL

11 comments
During the last few days, the entirety of my gaming time has been devoted to finishing a book. I finally finished late last night, having burned my candle at both ends quite a bit. Even though I don't have much to say about gaming (just waiting on 5.2 for WoW), I figured A Memory of Light was worth mentioning. Several of you are probably Wheel of Time fans as well.

I won't say too much. I know I'm probably the last one finished, but I still don't want to spoil anything for anyone. No alerts here. Just wanted to do a bit of cheering.

What an awesome series! I was introduced to the Wheel of Time series by a good friend only about 4 or so years ago. Many of you have probably been living with these stories for much, much longer. 14 books (15 if you count the Prequel), over 4 million words, almost 12,000 pages. Wikipedia tells me that the audio would run 419 hours and 30 minutes. That's a lot of story.

For folks that do not know, here's a quick intro to the series. The Wheel of Time is epic, epic fantasy. Yes, that's two epics. Long, involved, with loads of plot threads and characters, it is not for the faint of heart. Due to scope alone, it may not be for everyone, but what it does, it does well. It's not pretending to be a thriller, it is epic fantasy. There is magic. And battles. And different races. And very, very human emotions.

The first dozen books were written by Robert Jordan. Then, unfortunately (but with a slight bit of warning), he died. The Wheel weaves as the Wheel wills. Obviously, Mr. Jordan wasn't able to finish the series, and fans anguished that they would never find resolution for the characters that they'd grown to love. Fortunately, the man had prepared notes. Lots and lots of notes. And Brandon Sanderson was approached (as both a fan and burgeoning fantasy author) to finish the series.

It proved a prophetic choice. I can't imagine another author doing a better job of both treasuring the story and honoring the legacy of the late Robert Jordan. These books will remain a treasured series of mine for many years, and it is not without quite a bit of sadness that I finished last night. It was not the ending, but it was an ending. And endings can be both sad and fulfilling. AMOL was both. To borrow the word of Thom Merrilin: exquisite.

To all the other WoT fans out there, /cheer. I made it. We made it. What a ride.

The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.

Welcome to the Fourth Age.

Tuesday, February 5, 2013

Aff'lock Leveling Guide and a Musing

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I've never done a leveling guide, but stumbled across a good one here several moons ago. Just wanted to give a quick shout out to it. Great work Psynister. Hopefully my generic title will net some Google searches and send them your way. You know, if they don't get there without my shoddy help.

In other news, I've been busy being social. Read: not gaming. Sadly. Being social is hard work.

I have been playing some League of Legends. I'll say this for LoL vs WoW. It is far, far easier to casually play a game like LoL. I can pick up, play a game in about an hour, and feel like I've accomplished something. Even when we get rolled.

In WoW, I can't play for just an hour. Oh, sure, I could force myself with a timer or something (and I usually do that), but you log in, start doing dailies, queue up... and all of a sudden it's 1AM. This isn't always a bad thing, but it is when I'm already feeling a bit sleep deprived. LoL has a built in cut-off time.

I'm looking forward to patch 5.2, when we'll be able to earn rep through dungeon runs. I think part of my difficult with the current incarnation of WoW is that I feel that I must both grind rep and run dungeons/LFR. I really enjoyed the old tabard system, because you could just make a point of getting on for the sole purpose of running one dungeon. It becomes more like LoL. My personal problem is that I really need to cap some reps before I can actually spend my accumulated points on anything. The patch change helps me in so many ways.

So I'm sandbagging a bit in WoW, waiting for the patch to drop. Until then, LoL is great filler. Also, I should probably progress some more in ACIII. That's another one I can't just sit and play for only an hour though...