This post may contain mild spoilers. Fair warning. I'm not going to do it on purpose, but I didn't want folks to take a chance if they didn't want to. I finished Diablo last night, on normal mode. It was a great game for the price of free. Probably would have been solid at full price, but you can't beat free.
I've learned that my monk is pretty much OP. Some of the normal bosses are a struggle on my Demon Hunter. I have to be quick with moving out of the bad and such, but the Monk can just stand and take it. My self-healing is ridiculous. Made the final boss a bit of a joke, if you ask me. I wasn't really ever in danger of dying.
I didn't care for the ending so much. Maybe I wasn't emotionally invested enough, but it just didn't speak to me. I guess it was a happy ending. I'm not sure. Seemed like more of an ambivalent, quickly produced ending. Are there alternate endings on harder difficulties? Extended cuts? I guess after all the build-up, it was just a pretty mundane ending. I don't know if I was expecting to see shots of them toppling Emperor Palpatine's statue, dancing Ewoks, and space fireworks, or what.
Long time fans of the series may note that the story was pretty true to the flavor of the games. These are gore-fests. Perhaps a happy, emotional ending would tarnish the art. I don't know. Having only played Diablo III, I enjoyed the lore, the gameplay, and the story right up until the end. Is it just me, or did the ending seem rushed? Act IV went so much faster than the previous acts. I guess I would have liked them to be more balanced.
Or maybe I'd just figured out the game, so what took me a long time before was much quicker. Like I said, my Monk felt OP, so perhaps I just picked the "easy" class. If I had struggled more at the end, it probably would have seemed longer.
I'm not sure what I want to do now. I wish I could max out my character by doing something other than simply replaying what I just finished. Like if they had some challenge modes or something. Not just a difficulty slider, but like where they throw you into a scenario and you just try to beat it. Like zombie mode in FPSes or some sort of PvE arena. Make the reward dependent on how long you survive or something.
I plan try and jump into groups with some of my friends. That should help extend the life of the game, but only if I can find them on. I'm not sure what I'll do when left to my own devices. Am I the only one that would just like a simple "killing mode" where you don't have to experience the story again? I'm probably just being picky.
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