This is a follow-up on yesterday's post and the ensuing discussion in comments. Thankfully, sharp readers caught my idiocy, and gently steered me in the right direction. (Have I mentioned how much I appreciate my readers/commenters around here? I am continually impressed by the thoughtfulness and consideration that goes into comments around here. It really does seem to break the troll statistics. Not all Internet communication is flawed!)
First of all, the most helpful thing to most Warlocks is probably recognition that, unless you get a fortunate drop or go AH'ing, the bracer slot seems to be one of the worst for epic'ing out. Generally, we're all saving our VP for that, because there just really isn't much out there. I hear that shoulders come in a close second.
My goof comes when talking about Mr. Robot and hit cap. I'll try to make a long story short.
There is, apparently, ranged hit. I'm not sure what ranged hit is or where it came from. It just showed up one day (likely with Cataclysm, and I've been oblivious of it). Now, when the stat changes first swept through, I certainly had a small bit of trouble with confusing Melee and Spell hit. Unless you're cognizant of the little heating in the stat column, it can be an easy mix up.
Lately, I've apparently been looking at this Ranged hit. I made sure I wasn't doing Melee, but I guess it never dawned on me that ranged hit does not equal spell hit. After all, it seemed to me that the ranged hit cap was 14%, which was the number to hit back when we got 3% from talents. We no longer get any hit from talents. Or racials. Thus, you need a straight 17%.
My confusion, then, was that I was still showing 14% in the hit column, and mousing over confirmed that my chance to miss a raid boss was 0. The scaling of ranged hit is such that while in reality, I had around 16.5% hit, ranged hit is around 14%. Thus, following the advice of Mr. Robot, I was in the correct ballpark. Enough away to think that something was screwy, but close enough that I didn't realize how screwy. I figured it was just some minor glitch from something I was doing just a bit differently. Such things have been known to happen in Azeroth from time to time.
Finally, I decided to write about the odd occurrence. What better way to puzzle something out than throw yourself on the mercy of the interwebs (also, it just so happens that I have a WoW blog). I would have liked to troll EJ, the Den, and the Mr. Robot forums, but I'd just not had time at non-blocked-internet-home to be able to do it. Hence a cry for help.
The first suggestion was that I was looking at Melee hit. Nay, said I. Falleth for that farce again, I did not. What ho? Ranged hit, you say? (The saying being done by my armory iPhone app.) What sort of devilry is this?
Once I'd sorted out my confusion, it became obvious: I needed to expand one more drop down on my stat screen. I did as much last night during my daily run. Sure enough, I was just below hit cap... to the tune of about, oh, say the one piece I'd neglected to reforge because I believed I was already capped. Ugh.
Fortunately, I finished the Firelands dailies last night, unlocking the ancients as the last of my three. There's a ring there that's a minor upgrade. So, I picked it up and reforged the night away. Now I sit safely at 16.99% hit (Mr. Robot hath been vindicated in my mind, and I'm sorry for every doubting), and my haste doth overfloweth.
All is well that ends well.
(Thanks again for the comments that helped me along the way)
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